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This tool computes the elevation, azimuth, and charge needed to hit a target in Arma Reforger. No login, no install — runs in the browser.
Enter your weapon position, target position, and elevation as grid coordinates from the in-game map, pick a weapon, and press Calculate. Fire corrections and observer mode are optional, but a teammate acting as forward observer gives the most accurate fire.
💣 Mortars (M252, 2B14) are base-game weapons available on any server. 🔫 Howitzers and 🚀 MLRS require mod-added weapons — they only work if the server you're playing on has the relevant mods loaded. They also don't have height correction.
🎯 Supported Weapon Systems
💣 MORTARS
🔫 HOWITZERS (MODS)
🚀 MLRS (MODS)
📜 Mission History
Coordinate Input:
Grid: in-game map coordinates (always shown on the Arma Reforger map).
Meters: only use if you know the map's exact dimensions in meters.
Meters: only use if you know the map's exact dimensions in meters.
1️⃣ Weapon System and Ammunition
Select your weapon system type. Each weapon has its own ballistic data. Height correction data is only available for mortars
Select your ammunition type. Different ammunition types have different ballistic data.
2️⃣ Weapon Position
150 450 → 1505 4505 = center of that square). The in-game ruler helps you read sub-square offsets.
Elevation above sea level — hover the ingame map. Height correction only applies to mortars (M252, 2B14); howitzers and MLRS ignore this field.
3️⃣ Target Position
150 450 → 1505 4505 = center of that square). The in-game ruler helps you read sub-square offsets.
Elevation above sea level — hover the ingame map. Height correction only applies to mortars (M252, 2B14); howitzers and MLRS ignore this field.
💡 Recommendation
Inputs changed — recompute to update